The game was released for early access for Windows on 15 September 2016, and was fully released on 14 September 2017. Despite a power outage in Ghent, the location of Larian's development studio, on the day of launch, the game was successfully released and had a concurrent player count of 75,000 within a week, becoming one of the most played games on Steam at the time. In addition to a free "enhanced edition" update for owners of the original game, it was also released on PlayStation 4 and Xbox One by Bandai Namco Entertainment on 31 August 2018. It was also released for macOS on 31 January 2019, and for the Nintendo Switch on 4 September 2019.
Additionally, the developers went into some of the "thousands of changes" that the complete edition of the game adds. First, they talk narrative, noting that players felt the third act of the game was largely the weakest. Almost 150k words of text have been changed, tweaked, or improved, and over 130k new words have been added, fixing some voices and text that had hiccups in the original. Additionally, the personal quests for each of the origin characters have been polished.
Those who mostly game on PC will be already familiar with Divinity Original Sin 2, as it launched in late 2017 for PC. The game has been finally brought to the current generation consoles including PS4 and Xbox One with an update that terms it as the definitive edition. According to the developers, this free update adds almost 30 hours of new content, makes plenty of quality of life change, and revamp the third act which faced some criticism by the fans. As a result, this has ended up being an improved iteration of one of the best RPG released this generation. 781b155fdc